This project explores the possibilities and limitations of bringing interactivity into the practice of collage, working primarily in a non-digital context.
Submitted in fulfillment of requirements for the degree of Master of Interactive Media, QCA Queensland College of Art.
The main concept of the work is to demonstrate how our thoughts and perceptions of events, situations and people can differ from one to other and from reality. Collage is the primary technique used to create the physical components—backdrop, puppets and the exterior. The use of collage emphasizes on how putting pieces of various real things together can create a whole new meaning, image or thought and how it changes the relationship between an image and reality.
Physical computing was used to add interactivity to the project; this was programmed using Arduino.